Την εκτίμηση μας την καταθέτουμε με σαφήνεια: η Nintendo σύντομα θα βγει από το παιχνίδι των κονσολών.

PS4

Τέλος πάντων, εδώ έχουμε τον δημιουργό των Kirby και Super Smash Bros., Masahiro Sakurai να δοκιμάζει τη νεότερη κονσόλα της Sony!

Πως του φαίνεται;

“First off, the console looks cool,” έγραψε στο Famitsu. “As hardware evolves, people tend to make things more rounded or add more details, but [the PS4] is properly angular. This simplicity is really nice.”

Ο Sakurai δεν είναι κολλημένος με τις εταιρίες: “Whether it’s Nintendo or Sony, Japanese or Foreign, I don’t care about picking sides,” λέει, “I work hoping that the future of games and the game business will be more fun.” Και είναι ΠΟΛΥ εντυπωσιασμένος με το PlayStation 4 αν και είναι απογοητευμένος που δεν είναι backwards compatible με PS3 games – “If only I could play PS3 games on it, I could pack up my PS3 and my room would be cleaner…” λέει ενώ του αρέσει ο νέος controller, το remote play με το PS Vita, το SHARE button…

Και ο παίκτης;

“What I found most appealing was the machine’s power. Looking over the various software, the screens are detailed and smooth. Load times are short and there are no slowdowns. Such performance right out the gate – this will help a lot of developers.

Comfort is often overlooked. It’s subtle like air, and above all, hard to achieve and build.

It’s like ‘being healthy.’ It’s easy to forget that things that come naturally are the most valuable.

Take loading time for instance – you don’t think about it if there is none, but once it’s there, it’s an annoyance. Developers struggle to simplify such things. It can’t be helped, but there is a lot that needs to be done that has nothing to do with how entertaining a game is.

This sort of ‘unneeded effort,’ should be reduced by whatever means necessary. That will lead to more robust content. Wouldn’t it be wonderful if raising a hardware’s specs lead to smoother game development?

Of course, this is just a developer’s opinion and has nothing to do with the player. But it’s something that will most certainly come back to the player.”